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GrooveStomp's 3D Software Renderer
0.1.0
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Structure representing a texture image. More...
#include <texture.h>
Public Attributes | |
| unsigned char * | data |
| data is always RGB with 8-bits per component and no padding in rows. | |
| int | width |
| int | height |
| int | numBytesPerPixel |
Structure representing a texture image.
1.8.13