GrooveStomp's 3D Software Renderer
0.1.0
|
Homogenous 2D coordinates. More...
#include <math.h>
Public Attributes | |
union { | |
struct { | |
float u | |
float v | |
float w | |
} | |
float p [3] | |
}; | |
Homogenous 2D coordinates.
A 3-element structure used to represent 2D coordinate space with 2 cartesian coordinates and a homogenous 3rd coordinate for projection.