GrooveStomp's 3D Software Renderer
0.1.0
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Homogenous 3D coordinates. More...
#include <math.h>
Public Attributes | |
union { | |
struct { | |
float x | |
float y | |
float z | |
float w | |
} | |
float p [4] | |
}; | |
Homogenous 3D coordinates.
A 4-element structure used to represent 3D coordinate space with 3 cartesian coordinates and a homogeouns 4th coordinate for projection.